Winner: Social Impact 2022

Good Design Award

The Australian Good Design Awards is one of the longest-running international design awards, celebrating excellence in design and innovation. The Social Impact award recognises projects that make a real difference in people’s lives, and that’s exactly what we set out to do with The Epic Fail Game!

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Good Stuff Award Winner for Design 2022

Frankie Magazine

The Good Stuff Awards celebrate the best in creativity, clever ideas, and beautifully made things—and we’re so proud our game was recognised for its design.

We wanted to create something meaningful, fun, and lovely to look at, and this award is a huge nod to that vision.

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Podcast with Shevonne Hunt

Feed Play Love

Letting your kids fail can be tough, no one wants to see their children upset. But failing is part of building resilience. Susanna Kass is an expert in organisational change, a mum and a co-founder of. She says there's a secret to teaching how to fail well, and it involves the whole family. Susanna talks about how her five-year-old inspired the idea, and how they had to find a way to make it fun.

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Kid spot

Meet the mums who want your kids to fail

In a world obsessed with success, these two mums are doing what they can to make kids more resilient when they fail.

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STUDIO 10

Daily Dilemma: What is ‘lawn-mower parenting’?

Should we encourage our children to fail? Statistics show that around 10% of Australian kids experience anxiety and stress over everyday life. Well, a couple of mums decided to come up with a card game. Watch the Studio 10 chat.

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Kid spot

We tried a game...

... that teaches the whole family to fail and well... we failed

Who knew being a loser would be such fun?

For the seventh year in a row, I sat in front of my eldest son's teacher as part of the yearly 'meet and greet' and talked about the importance of learning how to fail.

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Conversation with Epic Fail Game co-creator Susanna Kass

Failing Boldly Podcast

My guest this week is Susanna Kass, one of the co-creators of the children’s game, The Epic Fail Game.

Susanna lives in Sydney, Australia, and is, in her own words a,"reforming helicopter-parent with a few decades of professional experience, in cultural psychology and design.”

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